Cubism is a simple yet challenging VR puzzle game with a minimal aesthetic. The game puts the player’s spatial reasoning to the test, as they assemble increasingly complex shapes out of colorful puzzle pieces. This is a short demo of the full game, which will be coming to early access in the near future.
The game is best played with controllers, but has experimental hand tracking support. It’s very shaky at this point, but will hopefully improve as the technology improves. You can switch between controllers and hand tracking at any point during the game.
HAND TRACKING TIPS
Play in a well-lit room, preferably by daylight
Pinch index and thumb to interact with pieces; the current tech is specialized in recognizing this gesture
To interact with distant objects, take a step closer rather than stretching your arms out. Hand pose estimation appears to be worse at a distance.